Ice King

Game Design: Gary Gray & Craig Olwert
Art: Gary Gray, Diego Sanchez & James Churchill (Cover Art & Player board)

 

In Ice King players compete to build the largest ice empire by collecting ice from the Boston area and selling it to eager buyers. Players try to predict the weather, choose the best ponds from which to harvest the frozen water, and to meet worldwide demand.

With limited space on the ponds, players compete for access for their workers to harvest ice over the next three months. Once the ice is harvested, players contract ships to send the ice all over the world, but ice demand varies by market and year. 

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Players compete for ships and market access so that they do not end up with a ship full of melted ice. At the end of 5 years (rounds), the player with the most money wins.

  • 1 - Rule Book

  • 1 - Main Board 6 fold 27" x 18"

  • 6 - Player Boards 16" x 10"

  • 132 - Mini Meeples in 6 Colors

  • 6 - 8mm Money Tracker Cubes

  • 4 - 16mm Dice

  • 54 - 12mm Dice White

  • 109 - Mini Cards

  • 30 - Bridge Cards

  • 18 - Tarot Cards Contents

Cut it. Move it. Ship it. Sell it.

The game features Press Your Luck, Set Collection, Economic Engine, Worker Placement, and a Technology Tree where any improvements adopted by a player becomes available to all player the following turn. The game has minimal text with all action depicted as icons. Each month has specific actions taken by all players who can or want to. Once completed, all players move to the next action. Game play moves quickly with almost no down time for any player.

Tell me when Ice King is available!

* indicates required